I've now gotten a better GPU and development is going faster! Picture is the rework of the hospital scene that I'm currently working on
Next up
Reception area of the hospital level, apologies for the low quality screenshot. A new devlog should be out next week as I have been busy with features, design and other things on top of all of that!
WIP scene from the game. So a little news about the demo, it wont be released this month as the demo would be rushed, wouldnt be any good and short, but I am still considering ditching the demo
After about 2 months of on and off work, this is the current state of the newest map, this will be included in the next playtest which should be ready in the next few weeks. The map is lacking some detail and is using a lot of placeholder assets right now
WIP Map. Planning on having this level done for the next playtest
Sneak peek of a scene within the hospital level
BASEMENT is a new horror game im working on, its early in development so no estimated release time
Two prototype levels, one from 2020 and the other from 2023
Nothing much new but I made the hospital scene a bit more spooky
I now have an estimated release date! I'm thinking around December or January is when my game will be ready, and hopefully before the end of the month I will have a demo for anyone to play, if not this month then most likely next month.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
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