1 year ago

I've updated my header, since the old one looked dumb asf, and I wanted to improve it.

I'll keep using this one even during Halloween since the other one also looked like shit so yeah.




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They've moved...

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

Something new...

Somewhere you haven't seen before...

I know I said my plan was to do an update for this game, but that update may remain abandoned.

It's a shame because we had stuff going for it but I don't have time to work on it anymore.

Think I can confidently say Ramiz II will be my last fangame.

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.

Remastered my recreation of Darkbear out of boredom lol

This is what he could have looked like in Hell at Freddy's if I didn't suck at editing back then

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.

After almost an entire year since development originally started, the game has finally been released!

Available for Windows and Android!

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)