
I've worked on this Pony-themed RPG for years and we're about a year away from finally finishing!
Putting all the dream features into this and making sure the combat is super tight for the next demo.
Next up
The first travel trick we HAD to make sure was fun was the Surfing mechanic. 🏄
In BGP, Ultra transformations act as this game's Mega Evolutions. 💎
We started with a very Gen3-esque #pokemon art style for the human characters, but ended up going with a more Gen 4 "Powerpuff" look. Allows for more expressive faces this way! 😄
Joyance is Here to Welcome the New Year! 🥳
- art by SugarMorning⛅️
Take a look at all your Battle Gem Pony facts & figures on the Stats screen! (Here's a snapshot of what the menu looked like in 2015 vs now 📸)
#BattleGemPonies Acts 1-3 are all meant to release this year, each one 10 weeks apart. (Let's see how that goes!)
Every attack in #BattleGemPonies is made up of a series of particle effects. ✨
This ones a spinning glob being lobbed!
It was important for us to have multiple save files per game.
One for a first playthrough.
One for experiments and self-imposed challenges.
One for letting someone else play without messing up your main file.
VS Match let's you pick from a crazy variety of arenas to duel in. ⚔️ (Unity's UI ScrollView came in clutch.)
You'll end up battling in all sorts of locations across Pinto. We made special battle scene backgrounds for each one. (These backgrounds will also appear as your current location on the File Select screen.)











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