5 months ago

"I've yet to meet someone that can outsmart bullet."




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2/15/2025 Devlog: Reincorporating Ideas Once Bygone

That's the main thing for today's devlog, folks. Other than that, here's this neat soundtrack album cover I made, featuring a character you'll meet in-game, Atlas the bard!

I'm sensing a pattern regarding comments about Project Knightsopod... Welp, time to address it and give an explanation I guess! And while I'm at it, I'll explain other related, yet miscellaneous stuff, too!

2/26/2025 Devlog: Lore and Bonus Art

Apologies for the near two week inactivity, folks. I was busy programming, making this lore, etc. But now I'm back! Also, this ain't much of a devlog, but that's okie... Right?

Let's go practice medicine...

It's been a while! Here is Medic's new look in Team Fortress Future. A bit more of a drastic change compared to Pyro and Scout. Hope you like it!

And thus, Project Knightsopod has now been knighted with a proper name — Bugeon Masters! It even comes in black!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

And so, the real development of Bugeon Masters begins today, on February 7, 2025!

What's different about my old fangames and this game is that this game is being made via MAINLY Turbowarp! ^^ More info soon, so stay tuned!

Some Bugeon Masters Concept Art

The first image is an IRL sketch for the game's cover art, or thumbnail. And the second image showcases a few characters varying in class and species, as well as the Fungi Necromancer, a planned bossfight.

The Medic redesign did really well! Thank you for all the compliments and feedback.

I think it's a good time to share some BTS for Pyro and Medic:

Here, have a Ninja Mantis. And a bonus meme, too, I guess.