It looks like trash and not in a charming way.
All enemies one shot and have hitboxes way bigger than their attack animations suggest.
Every 3-5 seconds, you have a 1% chance of dying for no reason and it can only be avoided by guessing when and pressing the block button.
Attack animations are really slow and have a random chance of just not working, visualized by a slot machine animation you can't skip (stole this one from a Final Fantasy game)
Moving starts unbearably slow and gradually speeds up with no max speed cap.
You can only hold one inventory item at a time, but the level is not designed around that so it's really tedious.
You can trip randomly and that makes you drop your item and there's a 50/50 if it breaks, if it's a key item, you are soft locked without being notified.
Next up
Today's monster is The Orange Knight.
Post your art piece with #BKMonstoberTheOrangeKnight for up to 3 points in the Monstober Challenge
Prize for @Azurealian ![]()
She Bea walkin
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
@Patata1236 ![]()
is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
![]()
before the quest ends on November 18 and you'll get Coins!
Final Monstober Leaderboard!
1. @Azurealian
- Final Score 136
2. @DarkBloodbane
- Final Score 32
3. @Fishy1980
- Final Score 2










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