It looks like trash and not in a charming way.
All enemies one shot and have hitboxes way bigger than their attack animations suggest.
Every 3-5 seconds, you have a 1% chance of dying for no reason and it can only be avoided by guessing when and pressing the block button.
Attack animations are really slow and have a random chance of just not working, visualized by a slot machine animation you can't skip (stole this one from a Final Fantasy game)
Moving starts unbearably slow and gradually speeds up with no max speed cap.
You can only hold one inventory item at a time, but the level is not designed around that so it's really tedious.
You can trip randomly and that makes you drop your item and there's a 50/50 if it breaks, if it's a key item, you are soft locked without being notified.
Next up
Today's monster is Witch.
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Lace fight was hard.. on my feelings...
Today's monster is Gargoyle.
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World's smallest Susie I drew at work
Fineliner I used for scale
Today's monster is Headless Horseman.
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Today's monster is Eldritch Delight.
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@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm
before the quest ends on October 28 and you'll get Coins!
Today's monster is Vampire.
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