Next up
Hi, here some new stuff:
- sound when red enemy shoots - sound when orange Enemy spawns particles
- Game Over Screen with the waves survived and ability to retry or return to the Menu
I've also added an real-time online leaderboard (no Game Jolt needed)!
Hi, here is a new teaser of Chaos Shooter, now with a minimap and an system for unlocking the doors when killing all enemies in a room. I'm really happy how it turned out!
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
I'm happy to announce that I succeeded in making my first properly random dungeon generation!
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
Hey guys, just wanted to tell you that Squizzle Early Access is now available on the Play Store!
It contains only 2 demo levels so it's kinda small but I'm actively working on more levels and also have plans to work on other worlds to!
Have a great day :D
Gameplay of level 4, again, but this time with the new skill.
Read the article...
Just released the first beta of Squizzle :D
Squizzle is a 2D pixel platformer. There are currently only 2 demo levels as a preview for the final game.
Game page: https://gamejolt.com/games/squizzle/728673
Discord Server: https://discord.gg/5ubUgAhFhH
Hi, I've worked on the orange splitting enemy. It now spawns the particles in a circle which is A LOT better. I can tell you, it makes already quite fun to playtest the game :). I've also added sounds when an enemy dies. Now I'm working on mobile controls
TimeLapse - Bottles Series Equip Drink Container G1 - N1-3 Cycles - Low Sample. #b3d, #blender, #unity,#equip,#drink,#bottles,#container,#can, #reservoir,#liquid, #cycles,#props,#assets,#industrial,#industry.
Hey, here is a small clip which shows the random dungeon generation and the (finally) finished Kill-All-Enemies-To-Proceed-System. I will of course improve it by adding new enemies and I also want to increase the size of the rooms.
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954










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