Next up
Just released the first beta of Squizzle :D
Squizzle is a 2D pixel platformer. There are currently only 2 demo levels as a preview for the final game.
Game page: https://gamejolt.com/games/squizzle/728673
Discord Server: https://discord.gg/5ubUgAhFhH
Hey guys, just wanted to tell you that Squizzle Early Access is now available on the Play Store!
It contains only 2 demo levels so it's kinda small but I'm actively working on more levels and also have plans to work on other worlds to!
Have a great day :D
Hi, I've had some issues with the shader but now I fixed it and this is how it looks now. I will fix some bugs and make some improvements before the game will come into the alpha phase! Then I will also release a small demo.
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
Wally and the little penguin concept and the 3d model view
Hi, here some new stuff:
- sound when red enemy shoots - sound when orange Enemy spawns particles
- Game Over Screen with the waves survived and ability to retry or return to the Menu
I've also added an real-time online leaderboard (no Game Jolt needed)!
Feudums is an upcoming, community-focused medieval 4X & online grand strategy.
⚔️ Feudal vassalage
🛡️ Noble houses & legacy building
⚖️ Deep systems, no tedium
🤝 Large-scale social multiplayer
🛠️ Modding supported
⛔ NO pay-to-win and f2p grind
I'm happy to announce that I succeeded in making my first properly random dungeon generation!
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
Another small teaser of "Chaos Shooter".
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
#UnderwaterDiving 1.0.8 BUILD 21
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20250911
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
Hi, I've worked on the orange splitting enemy. It now spawns the particles in a circle which is A LOT better. I can tell you, it makes already quite fun to playtest the game :). I've also added sounds when an enemy dies. Now I'm working on mobile controls
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