Game
Jazz Lightning : Castle Dungeons
5 years ago

I want to thank everyone who supported the project either with donations on kickstarter or helped to promote the campaign in sites and social media.


I want to thank everyone who supported the project either with donations on kickstarter or helped to promote the campaign in sites and social media.

Maybe it was a bit too early to go on crowdfunding without a decent fan base.Despite the unsuccessful campaign i will continue to develop and improve the game constantly to make it more appealing and interesting.

I am planning on releasing the first version of the game for android,probably next month and an early access version for Windows/Linux within spring.

So make sure to follow me on Twitter / Facebook / Gamejolt to stay up to date with the project news.

Thanks again!

Special thanks to @Gamejolt for featuring my game.



0 comments

Loading...

Next up

I have started the implementation of bosses at the end of each world with the introduction of Lady Purplecube!

⚠️💀

#indiedev #indiegame #IndieGameDev #madewithunity

I have started a #discord channel ! Join in for qna,suggestions,ideas,keys and general discussion. (still working on it 🔨) https://discord.gg/XaPV4vc

Hello everyone! I'm super excited to announce our first trailer of the game and the steam page for Pixelshire is now live! If you could wishlist the game and RT that would be extremely helpful and appreciated :) https://store.steampowered.com/app/1846720/Pixelshire/

Moving things around in house. Some 2D lights in action. I also added 4 storing slots in nightstand... and got an approval to develop the game for #NintendoSwitch.

In order to craft,brew,cook etc you have to be close to the apropriate bench (green in range,red out range) but you can browse the recipes from everywhere. ------- #pixelshire #rpg #casual

Hello everyone! I'm super excited to announce our new trailer for Pixelshire!

Working on some sprites and colliders for ground levels. You will also have the ability in-game to add/remove ground layers in later stages through the "contruct/build mechanism".

#Gamedev #indiedev #madewithunity #indiegame #gamedevelopment #pixelshire