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2,861
4 years ago

I was messing around with programing enemy spawns.

Now all I have to do is make a list for each area, and it'll drop them in as long as you haven't killed or spared the enemy yet.

Which will make things much easier for me lol.

#TwelveSlotSaloon




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Showing off Hydrangea's strong attack today. I'm working on new UI for this game and it is going to be the death of me

Some people haven't really liked the designs of the rat enemies in my game, but I still really like them. They're supposed to be ugly/goofy to serve as a more silly part of the game. I might still change them in the end, but you'll have to fight me on it

As of today I am now a Game Jolt Creator! How did I get here? -I don't know. How many orphans were sacrificed along the way? -Will not disclose. What does this all mean and what am I'm going to bring to the table? -More in the article.

The Blight has been buried for over 800 years...

What secrets lay intertwined amidst Eireos' ruins...

The journey begins July 21st!!

#pixelart #gamedev #indiegame #indiedev #jrpg

Look at Hydrangea I really like their design in my game... It was really fun to animate them, design their attacks and just everything really. I just really like Hydrangea

This indie RPG lets you shape the perfect attack using cute insects. - Collect 50+ unique "INSECTILES" - Experiment with a plethora of unique combat abilities - Explore a beautiful world teeming with life Would you play INSECTILE?

One element I'm really proud of in this game is how attacks costing HP really changes the feel of the game from 'Silly RPG' to: ohmygoodnessimgonnadie HP is restored after attacks, but to emphasize HP levels I have the battles change mood throughout

Today I wanted to show off Kyle's strong attack.

Each enemy in this game will have 1-2 strong attacks you'll need to look out for. You'll probably want to heal up whenever you get the warning a strong attack is approaching

Stick is one of my favorite effects in INSECTILE because of how it lets you bypass these caterpillar guys' little stingers. It's also super satisfying that all the damage pops at once!

OK, sorry about the sudden break from working on this game- Progress is back to normal and I'll try and give out semi regular updates! Here's some art of Michael I don't believe I've posted here yetttt