Game
Four Night's At Loughster's
5 months ago

I will dump a halloween edition concept i had for this game, but turned into nothing. (see the article)


Four Nights At Loughster: Halloween Edition.

This "halloween edition" was going to be a fnaf 4 like, but with a tape recorder and some other mechanics, which i will be explaining here.

Tape recorder: Not a character, but still important.

You can use this to scare Jerry away, but it has a battery that will drain every time you use.

Loughster: He will peek to your door, if you see him there, turn on the lights so he goes away, but the lights will turn off forever if you let the lights on for a long time.

But, in the case he enter your room, he will stay there the entire thing, he won't kill you, but if you run to your left door he will kill you instantly, unless your have the lights on.

(He will start moving in night 1.)

Jerry: He will be like nightmare bonnie, but with a few changes, for example, if you use the tape recorder when he is far away to you, he will be scared and ran away. But if you use the flashlight or the tape recorder when he is in front of your door, he will kill you, and the flashlight don't scare him away. (He will start moving in night 1.)

Yick: He will make a sound when he is in your window, and when you ran into your window, you will have to use your flashlight to make him go away. (He will start moving in night 2.)

Larry: When you see him in your bedroom, use the tape recorder to make him go away. (He will start moving in night 3.)

there is no fun with plushtrap thing, and because there is no extra character to make him a plush, since Yellman is basically the final bossfight in night 4.

(this is a scrapped idea/concept if yall ask, and sorry for the typos, in not a english native speaker.)



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why would he say this

this guy

idk what to write here

who are you