Next up
Testing Chase Music
I've added a new map and a new monster to the game. The monster is a combat robot and the map is an Old Station.
I'm testing the skin (color) and hat customization feature with other players, and it's working perfectly; I just need to make a few adjustments to make it even better.
Guys, I'm adding an option where you can change the menu objects, specifically the background characters. Here's an image of some of these characters. I might add more, and also the name of each menu object.
Guys, I was thinking of updating the mod to version 1.295, which has the Sandbox mode from Slendytubbies 3, and I'll give more details soon. But I'll have to export everything from my Mod 1.0 to version 1.295.
One day in teletubbies land
new map added, Main Land map from Slendytubbies 3 campaign and along with the loading screen, and the map music is the "darkTheme" music from the slendytubbies 3 demo campaign, and LaaLaa from Phase 1 has been added in the map "Outskirts (Dusk)".
I made a modification to Dipsy's body from Main Land, removing that ugly body from Slendytubbies 1 and making a new body, which is much better, Dipsy's body is made up of 3 maps "Main Land (Day, Dusk, Night)"
Testing the system for entering rooms without using the "Enter Room Name" option, and it seems to be working perfectly. The game is 80% complete!












1 comment