Game
Project Pixel
2 years ago

I would like to state that the "little break" is over and development on Pixel has already been resumed.

Too bad that little break was 2 years long.




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I just uploaded a new demo of my game! It fixes some small issues I had with it and also adds the new game logo, hooray!

If you'd like to check the game out, a small demo is available here: https://gamejolt.com/games/CatHook/794652

Hey everyone!

I'm sorry I couldn't meet the "out in a few days" deadline from the last post, but I swear I've been hard at work! CatHook! is being ported to Godot 4, and the new demo will actually feature stuff that'll be in the final game :)

MY GAME IS WORKING WELL! NOTHING WRONG HERE!

I've finally published a game after a long! It's a demo of a game I'm working on, CatHook.

The game is a pixelated 3D collectathon-like platformer with a grappling hook mechanic.

The demo features a demo world and the download is the at the game's page :)

Hey everyone, DDM here!

For some time now I felt that the demo that's currently up on the game page is not really representative of what the final game will look like, so I've been working on a new one!

It should be up in a few days, keep a look out :)

Did you know that today is #InternationalJazzDay? ๐ŸŽท๐Ÿ˜Ž

No? ๐Ÿ˜ฏ Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? ๐ŸŽท

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model๐Ÿ—ฟ

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6โ€ฆ).

Rockin the Guitar, an Axe like Guitar I made for my Uni project