1 year ago

If i finish shifts at beaver's: grand opening then next game on development may be this




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how the heck did i made this look like irl.

just wanted to see if i got better in modeling i guess i kinda did.

okay adding z axis to the fabric grid did made some more realistic effects.

0BjEcT_FoUnD.mp4

path tracking.

an ball that is orbiting on nothing.

how much more realistic this can get is insane

50 bodies simulation... This is some complex trajectories right there.

no seriously what are those planets doing? π?