If Sonic uses either the Spin Dash or Tatsumaki Blur when he has only one bar of meter, he can cancel them into his Level 0 specials! This can't be done with Burst Strike however.
Next up
Hey there everyone! It's been forever since I last used this site. Figured I would get back into posting on here for now. Stardust Rain has been my primary focus these last 2 years, and I want to start posting updates here again. More updates soon!
Hey guys! Today I would like to announce that I've opened a Discord server for the project! You can join in here:
Hope to see you there!
#SonictheHedgehog #JojosBizarreAdventure #fightinggames #fgc
Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
#screenshotsaturday #sonicthehedgehog #jojosbizarreadventure #fightinggames #fangame #sonicfangame #indiegame
A w.i.p screenshot of Project Renga's first stage Astral Street. This is also the first look at Eric in-game.
Small Update for now
An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.
#SonicFanGame #SonicTheHedgehog #screenshotsaturday #indiegamedev #indiefightinggames #fangame
Not only will characters see a visual overhaul, but stages will also see visual upgrades. Here's the new look for the Emerald Hill stage!
I decided to completely overhaul the Astral Street stage. Also, I'm working on the game's first trailer, so be on the lookout for that!
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