Next up
Probably gonna make this way from now on.
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Trying to draw the comic book William im making for Bloody Nights, tried the Azoinab style of drawing (An artist on twitter) and honestly, i kinda like it, its easy to make and would speed up making my comics instead of making them too detailed as before.
Finally finished. Toy Chica from FNAF 2 Art in spirit of the artstyle by @goodbyellow on X
Was inspirational to see his work so i thought to give it a try and im glad of the results. Gonna continue with this artstyle for some other characters.
Doodles i made of William Afton. Sketchy, uneven but would be just fine for the comic visuals.
Drew a sketch of Toy Chica, inspired by the style of an artist on X(https://x.com/goodbyellow) who makes pretty cool bold drawings without complex shading with squared simplified curves. Will finish it later today.
Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.
Who invited this azzhole in here?
WIP
Quick SpeedPaint I did before going to work in 10 minutes.
Exaggerating the shapes actually makes it easier to draw. Well, I did what I do best.
Hornet from Hallow Night Silksong art coming later today, based of a model art on X. Will show later more.
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