Game
One Night with Your Nightmare: Dizzy's Take
1 month ago

If you're struggling with the game, here's some tips;


The golden toys will be stunned when you see them in their final stage for the first time (when the fnaf 1 stinger plays). This will reset their killtimer, and while this will only work once per movement cycle, I still thought it'd be a good damage control little thing.

Now, as for the hover-over characters, you can also stun their killtimers every time they move their positions. So, if you need to deal with the three locker characters, it's reccomended to try to move their positions at least once so you can have just enough time to get back to them.

Really, the only character you can't stall is baldi, so the main idea is to stall everyone properly enough. Speaking of which;

Baldi will begin moving to your office as soon as his sound cue starts getting louder. It takes about 5 cues in total for him to enter, with the fifth being him actually entering. I'm sure most of you already know this, but I still think it's worth mentioning if you're having trouble getting the timing down.

Hopefully this comes in handy



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I really really like suit's design from left to rot. he feels gormless in just the right amount

Extras are here! Not much to say other than we got em working.

Now, with that done, it's time we work on the boss fight; It'll take a good amount of time to finish compared to everything else, but hopefully the end result will be fun

Ok real Update: The game..... is "done". (read)

Why is bro so mad

Here’s the boss render in full

shoutout to the random unrelated dead guy on TFAFFD's title screen

me too bud

this fredbear is amazing he looks like he ate bees

very barebones five nights at fang recreation i was semi planning on making a full game around before deciding to put time into trta

Halfway finished with the boss fight, so in the meantime I made this proper tutorial. Anything I could tweak, or are the mechanics simple enough to not require a tutorial?