2 years ago

IIIITTTT''''SSSS SSSSOOOO FFFFAAAASSSSTTTT


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Simplifying the mech so I can get it done and rigged. Once characters are finished, we're really in business! Should be done with this guy pretty soon.

I swear once this skeleton is finally done and textured the rest of the game will come a lot faster. This thing has been a huge bottleneck to the point where I'm not sure the MA2 characters will even have internal mechs.

Affinity page setting my beloved. What used to take ~20 minutes in -the other program- take like 2-3 in Affinity.

All motion is fully IKFK rigged and keyable, now just to finish the meshwork and texture it.

I like this feel and scale.

Maya really makes things feel "behind the scenes" in a way that Blender just doesn't. (to me)

Now Introducing...

Mary's Arcade is officially the most "cinematic" fnaf fangame specifically because it looks like a crappy DVD extra where they show the unfinished animations and they're so bare bones you wonder how a finished movie came out of that.

You no longer look side to side. You now look up at the mascots. They feel enormous now.