hi everybody its me Blake its been a long time as you know my PC was out of commission for awhile but im back and more ready than ever to get back into the game, but thats not what this devlog is about as you know you may have seen the animatronic survival as we all should know that would not be possible in clickteam and the lack of being able to find a coder is pretty stressful sowe have completely changed the direction were going with this fan game and moving to ue4 (unreal engine 4) mainly because i have some actual understnading of the engine so this might acctually get finished and will help with developing the extra mode afterwards.
but more on that in abit me and chernyy have changed role i was the one to have the main idea for this fan game but i handed my role as main developer to him he has alot more passion and drive and thats not saying i dont i do and alot of it but he shows it more than i do and thats good and tbh he has kept alive even with my absence which i deeply admire.
but back to the ue4 situation the game will play the exact same even tho you guy have never played but just know that the way you play this version is exactly how the past version would have played but other than the game engine everything is the same story and the main direction are staying nothing huge just an engine change it may take longer to come out but atleast it aint dead the character might have some changes (mainly texture changes they are really flat) but ill get to them later on and you will se and overhaul of this page ill keep the teaser there coz why not and yea i hope you guys understand and i look forward to giving you guys updates.
thank you for reading
Blake
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