In the game you can pick up chuncks of data, bytes. This bytes act like ammo.
In the game's world (an operating system), there are objects called dead pixels, if you touch a dead pixel you die (destroyed). Some levels have dead pixels everywhere, and the only way you can get through is by shooting them whith a byte, this way you can destroy them.
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Dev notes:
Finding music for the enemy death effect was not an easy task, but the end result is very satisfying to listen to.
I would really appreciate that you follow and like my proyect!!:
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