Game
FNAF 1 - REWRITTEN -
3 years ago

IM SO DUMB! I figured out why the graphics options weren't doing anything, I was supposed to actually set what each level is supposed to do. NOW at high the game is around 100fps and on LOW it's around 220fps! Update coming soon!




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I was thinking about changing the font of the word "Rewritten" in the title to Mike's handwriting font. I also wanted to try to make a proper stand alone logo thingy to represent the game other than just the basic title text. Do any of these work well?

A small change to the extras menu is coming tonight

Its been a year since this post, the responses made me consider leaving gamejolt and I'm glad I'm finally back on itch.io now

You can find this room, some dev commentary, and a close-up look at the withered models in the anniversary update!

Loose Ends

Halloween content update now available only on itch.io, this game is no longer supported on gamejolt

for the few of you who are wondering what my next project will be, I have officially started prototyping my biggest non-FNAF project with guidance from my level design and scripting teacher! these are some super early screenshots of some of the prototype

Part 1 of the anniversary update is now available for download! The bug fixes are coming tomorrow. There is something hidden in the free-roam part of night 5! here is a hint!

HEY YALL!!! For FNAF's 10th birthday Im gonna try to knock out some bug fixes today!!! REPLY WITH BUGS YOU WANT TO SEE FIXED!!! (and hurry! I only have a few hours)