
Next up
I look back of my past Scratch past a bit weirdly nowadays
I may have been cringe but at least I somehow managed to meet pretty cool people lol
Reworking on how Tile Indexes
Very much numbers
Like originally the front corners of the slope were divided into 2 triangle tiles, which I have no idea why I even did that
Another reason why tilesets can be tedious is that I have to get every single tile into it's own individual sprite
SoOOo00ooo I did that Color wheel Doohickey Thingy...
Wish everyone a Faz-Amazing rest of their day and year too <:3
Leavin this here for ya'll
gabriella
Hmmmm
Old vs New
This is the code that draws the boxy looking geometry, new one has a bit more math but I'll take more horizontal code than vertical if you know what I mean
Testing out a new move! This move is for all characters














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