“Imperial Game Engine SDK” 25 february 2017 update.
XPN 130
[FAILED]preformed implementation of ILink actor.
optimised cycles. (benchmark from 20 to 114 fps).
XPN 132
added flow-node GetPlayerID.ifn
XPN 134
preformed object orienation for imperial-script global variables.
released Multiplayer Rooms.
XPN 135
added “InNetworking.ifn::OnReciveChatRoomMessage”, “VariableTransfer.ifn”
XPN 136
added USE cfg preference in RunServer.ifn.
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