Game
NoInfo
8 years ago

"Imperial Game Engine SDK" 25 february 2017 update.


“Imperial Game Engine SDK” 25 february 2017 update.

XPN 130

  • [FAILED]preformed implementation of ILink actor.

  • optimised cycles. (benchmark from 20 to 114 fps).

XPN 132

  • added flow-node GetPlayerID.ifn

XPN 134

  • preformed object orienation for imperial-script global variables.

  • released Multiplayer Rooms.

XPN 135

  • added “InNetworking.ifn::OnReciveChatRoomMessage”, “VariableTransfer.ifn”

XPN 136

  • added USE cfg preference in RunServer.ifn.



0 comments

Loading...

Next up

accurate material fetching

SeaDogs4 (demo)

Photorealistic zephire-technology making 3l model scans

Photorealistic model-scans and materials.

kosmo-kvest job

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.