Game
Emergency Dive
5 years ago

Implemented basic movement features! (Again...) Now you can mvoe fowards and backwards a specific speed levels (ex quarter, half, full), turn as a ship would and change your depth. Next I'll try to implement roll control and maybe torpedo logic




0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

The whole squad is here!

Interested? Follow me!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

brung back my old oc plus a new one

...they don`t have names yet tho

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie