Just noticed that the game didn’t have xbox gamepad support (xinput), and It only worked in playstation-like gamepads (directinput)
I apologize for the inconvenience. I’ve already found a fix, and I’m working on it right now :)

Just noticed that the game didn’t have xbox gamepad support (xinput), and It only worked in playstation-like gamepads (directinput)
I apologize for the inconvenience. I’ve already found a fix, and I’m working on it right now :)
Update!
Level progress Testing out some dog spawners for the actual “pink prairie” level. Remember that the one put in the demo is the third (secret) level of the game
Everybody ready for adventure! I’m proud to announce that the 4 playable characters of LeafyMoon are finally ready for adventure _-_ ! Here’s a screenshot of them in the overworld map :D Now working on dialogue system~
New character
Dialogue system ready! So, the time has come. I’m finally done with all the “non level design” stuff of Leafy Moon… Now comes the funniest part
Some concepts and sketches
The uncolored characters layer I made for my header
Last demo release
One of the intro scenes
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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