Creating video games is much more than just having a great idea and coding the game.
When I started working on Weefager, my main goal was to create a fun game that would bring joy to those who played it. Over time, thanks to you—this amazing community behind the game—it has gained popularity and recognition.
I've always enjoyed making the game and seeing how much you’ve loved it. However, as I worked to bring the game to life, I encountered many obstacles that, given my young age and limited experience, have been difficult to overcome.
In order to release the game on consoles, I spent six months preparing a Kickstarter campaign to fund the project. That campaign was scheduled to launch on October 8th. But I say "was scheduled" because:
The Weefager Kickstarter campaign is suspended until further notice.
Mental health is incredibly important, and there comes a point where you just can't take it anymore. I've been struggling daily for two years because of Weefager, and managing this type of campaign has been extremely challenging. I’ve reached my limit, and I’m not ashamed to admit it.
I will continue working on the game and, above all, focusing on what makes me happiest: programming and composing. However, the Kickstarter campaign will be postponed until I feel ready to take it on again.
Thank you so much for reading, and I sincerely apologize for any inconvenience. I've always wanted to give my best to prove that Weefager has a bright future, but I’ve reached my breaking point.
Thank you for your understanding.
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