Game
Last Playtime
8 years ago

Important message


Hey guys, it’s me, Vale,

I’m very sorry about my slow updates, but i had a lot of trouble with it, Even though my holidays started, i still have a lot of things to do, and lately i couldn’t work on anything at all for not feeling too well.

I might need to take another break, and in the meanwhile talk with some friends and relaxing.

So the game won’t be finished soon unfortunately, but i’m not cancelling it,

I really want to work on this last FNAM game, and i have a lot of big ideas for it.

I even asked someone to help me with the modelling, so yeah.

I’m really sorry, again, for keeping you all waiting, but i’m just not feeling as energetic as i were before, and there are also some things that are making my days hard, but yeah, i think i explained enough the situation.

Thank you for listening!



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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Runestones: from concept to in-game model🗿

What you all think

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Super Sonic Pixel art.