There has been a sudden corruption to the YaY dev file i was using as the final build while working on it, i am unable to get the main nights displaying properly because of it. Trying to fix this would have resulted in me working in a unstable version of the game that could basically break at any moment. I was able to save everything else but the main nights, this unfortunately means i must undergo recoding the main nights one more time. I'm still going to try to make the Q2 2024 finish date but its starting to become less likely now because of this setback. Im going to try to make the game more optimized so this never happens again. - Retsuko
Next up
it doesn't feel real
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With 2025 approaching its end I want to say thank you all for sticking around another year of development! I know things have been slow but were slowly working up our goals.
Work on Louder or grind more Black Ops 7 camos
BTW, the style guide will be public once the game releases. It would be nice to let people go through what the games style is being worked around!
Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
While I wasn't really on 2 Reconstructed for much other than making a camera system, @AverageFranDev
and @RadioOfficial
were great to work/talk to during the time I was working on it. I hope everyone on the team goes on good paths in the future!
#WIPWednesday Ghostlight - LOUDER MIX (Work in Progress) Original by David Szymanski Mixed by VeniaDev
LOUDER is going silent for awhile.
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