Game
Blind memories [chapter 1]
3 days ago

Important note:


I'm going to split this post into 2 topics

¤ possible visual of blind memories:

Currently, the game is being designed using the "raycast" technique. I'm studying as much as possible to create a beautiful game despite the various limitations, and it will likely feature low-poly models, but with higher resolution textures.

¤ about the game trailer

I feel sad that I announced a trailer and still haven't finished it. Time has been very short lately, and it's also been difficult to continue this game, so unfortunately this trailer will take a while to come out

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game decision:

I'm thinking of recording a test gameplay video on YouTube before releasing the first trailer, but I can't guarantee anything because I'm kind of disorganized

learning...

I'm thinking of going back to the PSX graphics, but of course, with some nicer things. This is just an excuse for the limitations I'm having with textures, but maybe I can fix this problem and the game will be normal

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