I started to make the game ending (since I plan to release it soon). I will try to make something cool or funny for each slide :)
For now, it will be the same ending for all characters, but I plan to change this someday.
And FINALLY I was able to fix a bug which was on my game for ages - some entities (like flashes) were stuck on the screen forever. I was thinking the fault wasn’t mine but a engine bug, but since I am a newbie in OpenBOR, I don’t wanted to say this without deep research. But I’ve found the error is on the engine, not in my codes - its the old First Frame bug, which prevents some codes to be used on the first frame. In my particular case, it was related with the random function, because I like to spawn entities randomly to simulate better effects (something I do a lot in Mugen). Seams that you can’t spawn an entity and change its position randomly on-the-fly, on the same split second that you spawn it - you need to put the random code on the entity itself, not on the caller.
After some modifications, this is work the way I wanted to. Because It could be kinda boring to release the game without this.
Anyway, I am working on this almost each day to release a new beta soon. Here are some news:
The Helper system is finished. You can only activate it once you get the Avenger ID Card. Once you get it, the Avengers logo turns red and animted, showing the command to call the helpers. If you execute the command, a random character comes to help you, and you will need to find another one to call for help again
Improvements in almost every character. Black Cat has a new jumpattack and both her jumpattack and runattack now connects easily
War Machine received new grab moves
What is missing:
Finish Black Cat, Emma Frost, Hawkeye and Namor sky cycle
Fisish Red Hulk hyper move
After that, I can release the new beta finally
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