Next up
I haven't made any public advancements these days but that doesn't mean there hasn't been any progress
After hours of battling ideas and dealing with the loss of an advanced save file, decided to go with a more straightforward inventory design. No more dragging things around or overcomplicating a system that barely gets used in gameplay—just not worth it
"Free roam" Showcase
Enter Their Kingdom. After Hours At Cody's is OUT NOW.
Working on some cutscenes, how is it looking so far?
disgrace
continuation
one pound fish 🐟
Low Poly Mangle
(mainly based on the FNaF 3 Minigame sprite)
Employee of the month
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