Hi guys, I'm proud to say that the complete first Chapter of the game is near to release, in a few days, the game may be out. And because of this I'll say the mechanics of the animatronics, BUT I'll not tell them, I'll tell, but in a "puzzle" format, I'll describe them, but to know exactly them, you need "decipher" them.
Normal Versions:
Burned Scraptrap: His killer instinct will try to get you in every way, but he doesn't want any trouble at all.
Mousy: It is light and cunning, but a metal barrier separating it from you can come in handy.
Tom: A beast that hides in the darkness, and keeps an eye on you at all times.
Ritta: Rude and direct, a pity that is easily influenced by red lights.
Ispliticus: With limited patience, he will want to give you a big hug.
Dari: The audience is what it likes most.
Kids Mousy & Ritta: Kid's Day!
Azuli: 3 ways, triple difficulty
Bizarre Versions:
Mousy: What the cameras don't see, the heart feels.
Tom: A fierce beast that to be contained, it is good to be something very resistant, but that requires a lot of attention.
Ritta: Fierce and voracious, she will hunt you wherever she has to go, too bad she is a little shy.
Ispliticus: Patience is a virtue that he has.
Maik: UCN Foxy will be proud.
Dari: Can you guess the heads?
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