Game
Just Jump
7 years ago

In Early Access - Next Steps


i reached my goal of 50 levels. so it’s time to start collecting some play data.

now that i’m in early access i’m gonna work on some tools for ordering the levels. so probably some sort of way of tracking level stats so i can try things like ordering by how many times i died when doing a level and how long it takes to clear a level.

i want to see about creating a level playlist system so i can have it generate some playlists based on the level data. and see about using unity’s remote variables to toggle the active playlist.

and then once i have a stable level playlist i can add scoreboards for how fast people get to different level milestones…. that way even if you don’t complete the entire game you can still get on a scoreboard. i could also have scoreboards for different playlists and use that to create difficulty options.



0 comments

Loading...

Next up

Shadow The Hedgehog X pixel art

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Why walk when you can jump?

brung back my old oc plus a new one

...they don`t have names yet tho

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Annie of the stars