Game
Just Jump
7 years ago

In Early Access - Next Steps


i reached my goal of 50 levels. so it’s time to start collecting some play data.

now that i’m in early access i’m gonna work on some tools for ordering the levels. so probably some sort of way of tracking level stats so i can try things like ordering by how many times i died when doing a level and how long it takes to clear a level.

i want to see about creating a level playlist system so i can have it generate some playlists based on the level data. and see about using unity’s remote variables to toggle the active playlist.

and then once i have a stable level playlist i can add scoreboards for how fast people get to different level milestones…. that way even if you don’t complete the entire game you can still get on a scoreboard. i could also have scoreboards for different playlists and use that to create difficulty options.



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I worked so hard to get all four of them to the end safely, but then...