Game
Mindbent
4 years ago

In general development news though, everything is going fairly well, and I've started to kind of realize my capabilities and also realize that I definitely cannot complete all aspects of the game development on my own (4/?)




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This is kind of what reignited my passion with the project. What started as simply a joke being "what if my friend Daniel was a videogame boss" unintentionally returned my passion for game making. (Music by Daniel himself: soundcloud.com/user-901142082)

Been working on some concepts for NPC and supporting cast, as writing dialogue is maybe my favorite part of the MOTHER franchise. Meet Hat Man and son, Hat Kid.

Game development is hard.

But they never tell you that it's because you'll spend most of your time fixing tiny stupid things so you can START on the cool stuff. Just look at those filenames!

Furthermore, I've released a bug fix for the latest demo. :))

Also, I unfortunately do not have a build of the game to show currently, as I've been more focused on writing the overall story (which actually will not be fully revealed until the game or an actual official demo releases)

I've started work on a "Mindbent Player's Guide", based off of Earthbound's, and I'm really happy with how it's come so far!! Check it out in the downloads section, as a pdf.

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Have a good Boi

"Our work is never over" they said.