Game
Death and Taxes

5 years ago

In light of the recent poll result, it seems like a majority seemed to favour the ol' classics of Reaper fashion. Here's another one showcasing our favourite Bonehead (complete with a slight visual overhaul of the Mirror scene).




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DEATH AND TAXES RELEASED!

Hello Grims!

Oak here. We got accepted to the Indie Arena Booth at Gamescom this year (I'm very happy about that X_X) and we have quite the line-up of stuff for the event. Make sure to join our Discord!

Final push to release, Grims! 11 days to go.

Adding some quality of life stuff for clarity's sake and to reduce frustration!

Reapers reap the best when they are comfy!

70 days until the release of Death and Taxes!

*shakes with excitement*

#HYPE

Oak here! Lets cut to the chase: we're happy to announce that we've released the long-awaited Halloween Update for Death & Taxes! Just grab the update here!

7 more hours to go!

Meanwhile, FEAST YOUR EYES ON THIS AMAZING FANART X_X

Made by Snowfire: https://steamcommunity.com/id/snowfire20/

ONE MORE DAY till release!

I thought I'd also share some art from our early stages.. just as a sweet little throwback :)

It's always strange to look back and see how much of it has actually made it into the game! And in what form...

Enjoy! ^_^

Hello Grims of the worlds!

Oak here, with a MIND-BLOWING announcement: Death and Taxes is now available on the Nintendo Switch!

If you have a Switch JUST GRAB IT ALREADY X_X

https://www.nintendo.com/games/detail/death-and-taxes-switch/

AND we're holding another raffle! https://gleam.io/Al31t/death-and-taxes-switch-release-raffle

#screenshotsaturday time folks!

When the game in the early stages, our concept artist sketched a LOT. Some of it made it into the final game, in some form, but some of it might serve as concepts for new things. Can you see what made it to the final game?

Hi everyone!

Just released an update to the demo! It's now a lot more similar to the full release.

We've also deprecated the WebGL Demo due it, well, dying under the pressure of an actual, full game. Sorry about that!

Check it out! ^_^