By the way I've completely changed the lighting engine of the game. The old one looked so ugly and unrealistic and I'm very happy with the results of this new lighting.

In Nonebit, the flow of the energy is everything you need. You can absorb the energy of objects in order to use that energy to defend yourself, and also, redirect the energy to solve the puzzles on your way.
Next up
cave generation (again)
first time trying to draw in this style.
it was all done in a single layer btw
another quick drawing
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Dialogue and shop systems are done. Actual game design starts now
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
For the past few weeks I've been working on a special game I made for my girlfriend. I thought I would share a compilation of random scenes from it on here.
another random character
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Oh I get it now
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