Game
Light Speed
11 years ago

In the blink of an eye.


One moment I was sitting at my desk, the date read August 30th, 2014, and just like that i’m sitting in on my first class, the date is September 2nd, 2014, I blink again and its September 7th, 2014. I figure if I don’t leave some moursel of an update right now, none will come until next summer, and I wouldn’t you that to anyone. As you can tell, school, specifically senior year, is really a blur. Being a senior in the International Baccalaureate is also really terrifying, because the program expects you to function on a college level. So ontop of reading three books this weekend, preparing my 4000 word Extended Essay, and arranging my college application forms, I haven’t had any time to do anything, that goes for all of my projects.

In the next couple of days i’ll make an effort to release a couple more screen shots on the LOD system I have working, and mayble i’ll even get some time to tweak it and smooth it out atleast. That would be nice… sigh



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

My D&D art for my family so far (WIP if you couldn't tell)

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Colorful Fox

Happy Late Easter!