Game
Colorful Factory

6 months ago

In the darkness lies some truly lifeless creatures...


Hello everyone! I hope you all had a good April Fools day. I know I sure did when I released that Color Factory April Fools game, even if it meant staying up until it WASN'T April Fools anymore to release it!

Now regarding Colorful Factory, the actual game, we're wrapping up some of the art and finishing up some of the menus so the game isn't too far away now! As I didn't upload anything during March, there will be another devlog soon that has more to show in the game itself.

The April Fools version of the game will remain up until the actual game is released.


Speaking of which, even though it was just an April Fools game, a patch has been released for Colorful Factory's April Fools:

Main Changes:

  • The death screen now shows your total deaths - This was tracked already but never displayed

  • Yellow and Red's indicators now visibly move to their new locations instead of teleporting

  • Added an Endless Night - Color AIs increase every 5 matches, even past their maximum!

  • Pressing R now automatically restarts the Night

  • Nights 2 and 3 are now 3 minutes

  • The cooldown between matches is now always 4s, even on mismatches

Bug Fixes:

  • Fixed a bug with the UI and scaling, turns out the initial fix I had just in case didn't work, oops

  • Fixed a bug where Purple would still block the doorways as she was leaving - She's slightly less of a troll now!

  • Fixed a bug where clicking on Yellow's vent cooldown indicators could trigger the fans

  • Fixed an edge-case bug with the office colors and their attack/counter timers

  • Fixed some visual errors



0 comments

Loading...

Next up

Colorful Factory has been released!

Colorful Factory Releases Tomorrow!

Have A Restful New Year!

Colorful Factory Announcement

Devlog - 2/5/2025

Werehog transformation process. #sonicunleashed

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?