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Steel Maiden
2 years ago

In this video, I test out the new gimmicks in the Quirky Metal engine. Such as a three hit combo along with basic movement, and best of all, a scrolling background for a more realistic game. Every stage in game will have a scrolling background for depth.




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Another quick update, these are the new powers that the Diamond Dolls have. A vine rope, stone shield, flight, invisibility, an ice ball, flame body, aimable jolt and dash tackle. It's a big change from the usual fare of weapon flooding, but still good.

Here's all the minibosses that'll appear in Steel Maiden, albeit spoiling things with ALL the sprites given early access. Took me a minute or so just to get all these done, and it's a nice reveal on what the minibosses do ingame.

Different from the usual weapons of Megaman, and they're coming from rather unique villains that Steel Maiden will fight against. Instead of the usual elemental stuff, it'll require imagination to figure out weaknesses!

A big change from the tiny sprites I usually draw, we finally have some pixel art for Steel Maiden. Might not be amazing, but still looks great anyway.

This is the camper that Dr. Zephyr and Steel Maiden stay in. While it looks quite amazing for a sprite, it's still just the 8 bit Dove Camper revamped with shading. Hope it looks good for any cutscene.

The elemental weapons for the heroes, much closer to what the original Levity Fleet cast had. However, these powers will help the player get through some tough battles far easier.

Hey all, it's been a fat minute since the last post. These eight girls aren't new creations of mine, I had them around for a while. What's new here is that I gave them some upgraded armors to use for battling evil aliens, and it'll give them great powers.

I know I shared this a little while ago, but here's the eight new heroes of Creature Hunt. Each having an armor with beast-like features, and they'll even have powers emulating what beasts can do too!

Another update I haven't shown until now. Here's some tiles that could make it into Diamond Dolls, and they look fully 16 bit. They could make the game look much better than what tiles I had before.

The fortress bosses for Steel Maiden to battle against. Some look rather familiar while others are quite new, but they'll provide a great challenge anyways. The bottom boss is the final boss, and it'll be the strongest of the group!