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Game
Diamond Dolls
5 months ago

In this video, I test out the new gimmicks in the Quirky Metal engine. Such as a three hit combo along with basic movement, and best of all, a scrolling background for a more realistic game. Every stage in game will have a scrolling background for depth.




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Here's all eight Diamond Dolls and their powers, kinda reminiscent of what the Levity Fleet characters did, but coming from smaller characters. They'll have those powers along with the pea shot just for simplicity.

Back again with another quick update, this time it's moving platforms and oneway platforms. The moving platforms are essential to any platforming challenge while the oneway platforms are great for traveling vertically, more gimmicks to come!

After a long break, I finally got something else new for Diamond Dolls. Slopes coming into the game, along with replacing the dash with a rolling move. While the movement on the slopes isn't fully perfect yet, I'm still doing my best. More to come soon!

Might've taken forever to draw them, but here's the Diamond Doll rogues. The top and middle rows are the eight bosses you'll fight before the final area, and the bottom row are the last five bosses. I hope to make them challenging and rewarding.

Notice something here? I heavily improved the visuals of this game, turning it from a dull 8 bit game to a beautiful 16 bit game. Sure it might not be special, but it's still a sight to behold, especially compared to my other works!

First video update I've done for this game in over three weeks! Finally got to program the Diamond Dolls utilizing their special weapons, and this time they're finite yet still useful. I'm hoping to make great things happen in this new engine!

Not much of an update, but I showcase some of the enemies that'll be in the game. Sure they're basic, but the spider, fly and flower make for good minions of the villains.

In this video, I showcase the moving platforms and how they interface with a beat em up game. The only hard part is jumping from them using the up key, but other than that, it's very easy still. I'm sure those will make the game more tricky if done right.

This is what taking damage will look like in Quirk'etal. I showcase how it looks when getting hit by a strong attack, then getting hit by a normal attack. I'm sure this'll make for a decent challenge regardless.

These are the main six villains in Super Saviors. Their names are Mongoose, Gevar The Hunter, Sgt Warhead, Golden Sultan, Centipede and Count Kraldavo. They'll also have simple powers, but won't get as much animation since they're boss battles.