Game
Craving Caterpillar
8 years ago

Incoming - Alpha 0.1.0


Hello once again readers,
 
This month a lot of progress is made and enough to try out a first alpha 0.1.0! The download (+link) is soon available.

See the look of the game a bit more with 3 screenshots:

5d0b75d7f06c6.png
5d0b75da3ba9f.png
5d0b75dccd734.png

Some of the things did this month:
 

  • Basic sound effects;

  • Special missions (getting a certain score);

  • Finish all the secrets;

  • Fixed the saving system, it works now;

  • Intro/outro screen;

  • Every world got their own menu style pallet;

  • Better worldpick backgrounds;

  • Hatch from an egg;

  • Show of how many levels are unlocked;

  • Made a game for a gamejam, not this one;

  • A lot of bug fixing.



8 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

My D&D art for my family so far (WIP if you couldn't tell)

I did this on my 3DS ^^ #Kirby

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

New Teasers!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl