Well then, second sub-version. There are now multiple worlds to go to, thinking about 6 as the max. There is a functioning easter egg based on another game that I made, might post it at some point. The player has been made faster, causing more difficult jumps. But remember, I will not release this game with impossible jumps. See you guys next time!
Next up
We are under attack!
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
What you all think
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Explosive domino effect
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