A Case of Distrust was selected for IndieCade 2017 in the Documents section. That festival was incredible! Each creator was showing an innovative or evocative piece, and most showgoers were devs themselves asking thought-provoking questions. The lunch conversations, the drinking exchanges, the informal meetings - every interaction was filled with passion and veracity.
And the game showed in a quiet setting, with seating for devs, which was nice!
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