WELL, I’ve been working nonstop the past 3 days to try to get some sort of playable demo out before voting started and I still missed the deadline by 40 minutes. Anyway INDIGO Preview is out, very buggy and short and incomplete but serves as a pretty good example of what the finished version’s art and dialog should look like. the mechanics of the game are totally off right now, but I promise the finished version will be more of an actual game. I’ll probably upload a polished version sometime within the week (hopefully with a better battle system…). SO check it out OYEAH
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)
Cash Banooca
Sonic and Shadow as Pokémons. #Fakemon
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
0 comments