Infinite save data slots, custom Nicknames and multi-compatible functions. Heavenlock offers new ways to play and that's why I developed this data system. Ready to work with future updates! On this picture you can see how it is distributed #HVNLCKdevlog
Next up
Have you been losing your mind?
'Mirrorscape' - an abstract scene I made on Blender. This is one of my first times I work using such a decolored palette.
Check out how Myther.land's valley was created at Blender Nation 'Behind the Scenes' article: https://www.blendernation.com/2024/04/02/behind-the-scenes-mythe…
randbundle.dev/effects/particles
I've released a web-based particle systems bundle. Try them out, get the files and source code for you to freely reuse and modify. Let me know any suggestions and particles you want for me to include
Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.
Check out this product: https://blendermarket.com/products/craftsmans-nodes
Looking for color references? I've created a color charts gallery featuring +400 manually selected tones. From basics and real samples to sets and composition.
Please comment below for any suggestions, updates are coming soon
heavenly-roads.com 'Heavenfall' - 5.8 update
I've released some texture maps for shaders and assets creation. Use them for free, no credit required! Let me know any suggestions.
From the stars to the roots.
'Tao-Koi' Asian-inspired project I made on my Minecraft server. Future expansions are planned.
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