This version contains a lot of changes. In order to offer a pleasant experience even for more casual players. For example, the character can now hang from the edges instead of falling (when possible). Also, if he gets hit by a projectile, he loses his coins instead of dying instantly. For those who prefer a bigger challenge, the "hardcore" difficulty mode disables these changes.
We wish you a lot of fun :)
Complete changelog:
Features / changes:
- You can now grab ledges instead of falling for the first 2 difficulty modes.
- No more insta-death if you have coins, for the first 2 difficulty modes too.
- Scoreboard calculation have changed.
- Scoreboard resetted for campaign dungeons.
- Checkpoints now store keys and coins.
- Crystal skull resets death count.
- Updated run animations.
- Increased range for slide-jumps.
- Vertical jumping is now more forgiving.
Bugs:
- Poisonous gas was not working as expected.
- Prevent corrupted dungeons from freezing the game.
- Hit respawn button while dying was not reloading the dungeon correctly.
- Online dungeon sharing issues.
- Hug statue collision issues.
- Added pain animation for Jack.
- Torch removed while placing items in the editor.
- Main menu gamepad navigation fixes.
- Merfolks were bugged.
- Some mobs now use raycasting to detect player presence.
- Various issues in continue screen.
Next up
I asked my 7 years old kid to playtest a level, here is the result :)
Tales from the dungeon # 002
If you see yourself in the 3 top spots of this list, please share some of your tips to get these scores :) I really want to know.
To celebrate the end of this crappy year, we have released a demo version of the game containing 10 dungeons and a unlimited access to the dungeon creator and dungeons made by other players.
Enjoy!
Here is the first shot of an hamster (ingame). Sadly he have been captured by zombies. Finally, the REHAMSTERED in the game name makes sense :)
We are about to release our game on XBOX and this is a trailer we are working on. What do you think of it? Do you like it?
Hi everyone, if you like our games, we wish to tell you about a new game in development. It's called Moonfever, it's a space strategy game and a FREE alpha version is available if you want to test it and leave us a feedback! https://gamejolt.com/games/moonfever/461007
After over 3 years of work the game development nearly done. I was a pretty long run but here is the wizard! (I still have 8 levels to do :-))
Infinitrap: Rehamstered has just released on steam (a couple of hours ago actually)! This marks the accomplishment of a part-time development process that took 5 years! Thank you to all who have given feedback and tested the game. https://tinyurl.com/vap9d2s
1 comment