Q dando load: o Q é uma implementação para testes de bugs, q não foi removida do game por questão do tempo de post. então recomendo q não usem, pq pode acabar causando bugs no jogo.
Criação de peças : esse recurso só pode ser usado na área do Boss, e só é ativa quando se pega todas as peças da fase. Que no total são 5.
Next up
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regular exercise is key for healthy wings.
Try it out!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
I did this on my 3DS ^^ #Kirby
Explosive domino effect
Colorful Fox
Happy Late Easter!










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