Game
Color Rush
12 years ago

Initial Launch


Good news! I will be letting out the first release on Monday, July 21st. I was able to get a lot of the features completed yesterday, so the last thing is stages and orb patterns, then good to go!

  • All mana sources working correctly

  • Fixed bug that made inhibitor die when hit with angelic mana

  • Setup respawning mana sources to work with gaining score

  • Reduced cooldowns on abilities to make them more accessible early on

  • Added scrolling texts for abilities coming up, combo gains, and mana regen



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Levels' maps.

Szayel Aporro Granz - Bleach