Game
Color Rush
12 years ago

Initial Launch


Good news! I will be letting out the first release on Monday, July 21st. I was able to get a lot of the features completed yesterday, so the last thing is stages and orb patterns, then good to go!

  • All mana sources working correctly

  • Fixed bug that made inhibitor die when hit with angelic mana

  • Setup respawning mana sources to work with gaining score

  • Reduced cooldowns on abilities to make them more accessible early on

  • Added scrolling texts for abilities coming up, combo gains, and mana regen



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I did this on my 3DS ^^ #Kirby