Well, it has been a while since the last update of InnerSpace development, it had a considerable advance since then, however, due to things on my computer, it ended up being corrupted (even so, I still have a backup with some progress). But this and other things that happened made me think that InnerSpace may be too long and ambitious a project (this game is being made by a friend and I, helping with the story, dialogues, characters, etc... and me in terms of programming, spriteting, level design, etc...) that is why I have decided to take a "break" from the game, also to improve my skills in terms of programming, making sprites / pixelart, game and levels design, musical production, among others.
As I said before, this does NOT mean that the game will be canceled, I'm just going to take a break for a while to improve my skills, learn new ones, organize everything better, take a break from InnerSpace development and carry out much smaller projects to put practice these skills.
To finish, I want to thank all those who have played the game and who are still awaiting updates on its development. (And as I said, during this break I will also be doing some smaller projects, and among the ones I have planned and which is the one that excites me the most is a somewhat small reboot of one of my first games (which I am sure that nobody played)
Finally and as always... Thank you very much for reading and Thank you very much for playing!
See you soon!
...Maybe not so soon, but we'll certainly see you later!
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