Next up
got some rudamentary P2P connection support for my game! all just to support gamepads for online multiplayer menus
(hint hint nudge nudge, gdevelop engine devs! allow starting lobbies and gamepad support natively :D)
just got Game Jolt API working :D
New title screen!!!! It's not finished yet but it looks a whole lot better!
It's an Australian Saturday, which means I will show ya' a screenshot! I'm adding this QoL Healing thingy
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
YIPPEEEEEEE
Holy darn, I have a demo release date sorted out?!?!!? And it might actually happen!?!?!?!??! Every cell of my body is cheering right now lmao
Feel free to read on ig
he do be bouncin
Seal Island Intro! For #ScreenshotSaturday!
TOMMOROW.
(for now, have this crappy 3d model dance thing!!!!)













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