Try starting it, if it prompts you to either delete the game or cancel then follow the next steps.
Open the terminal (click the spyglass at the top right and type "Terminal").
Once in the terminal type into the console "xattr -d com.apple.quarantine [path to the game]" and run it.
You can drag the game into the console to get its path
You won't receive any feedback so just try starting the game again, if this doesn't work please let me know.
Next up
I've been working on a Godot 4.x GameJolt API plugin.
Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API
eight years... #spawnday
lookAtDeezMoves.gif
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
Give me a moment . . . The new project is taking longer than expected.
Thank you for inspiring me to create, Scott Cawthon.
And happy 10th Anniversary to Five Nights at Freddy's
I've fixed over a dozen bugs, heavily improved the gameplay, and now I must prepare to add the new content! Here's a screenshot btw
(GameJolt compression kinda ruins it)
Diddle's crew got pixelated!
wait... what's that cow doing here?
Beta Devlog 1.0-Pre6: Reanimating Corpses
Devlog, Beta 1.0-pre5: The True Beginning of Beta Devlogs!
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