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1 year ago

Interactive objects are now marked with a floating arrow instead of an outline




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Currently working on the UI of the tutorial. Just a quick update, will post more as soon as it's done

Changing up the look of some objects to fit better with the overall style of the game. You can see the previous version in my last post. Even though I liked the contrast between the purple background and orange objects, I thought it was a bit too strong

Here's a little piece of the tutorial level

Finally got around to adding some sounds to the game. Still a work in progress, but let me know what you think!

Doing some character sketches for the game poster. Still looking pretty rough, will clean it up today

A little sneak peek of a game I'm working on

Added some particles when the player gets healed by the checkpoint

Getting close to finishing all the sound effects for the demo!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday