Game
Rocket Potato
10 years ago

Intro


Rocket Potato is my 2nd solo project after Monster Face. As I’ve been programming tactics RPGs and turn-based combat games for a few years but am new to other genres as well as creating art assets, my first few games are all about improving my skills while producing something fun at the same time. Rocket Potato started as a way to play around with a mechanic I envisioned for a game I will make once I feel I have trained enough to do it justice, called “Phwirt: Heat Rises”, and evolved from there.
Before doing any coding, I wrote a detailed design doc and technical document to blueprint the game and am keeping an updated project documentation file. When Rocket Potato is done, I will be making all of them public, because when I was getting started I wished I had had some examples to look at.
I am keeping a development blog on IndieDB, and will do smaller updates here.



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